When I talk about my “Kiel 1242” project, the question always comes up: Who is the program aimed at? How do you define your target group?
Actually, this question was not relevant for me at the beginning. I assume that all people who are interested in the Middle Ages and the city of Kiel at that time – that will have to do!
I now realize that it doesn’t work that way.
Target group: People who are interested in the Middle Ages and would like to take a look at various aspects of this era: Everyday life, language, work, music, church and more.
People who like to broaden their educational horizons "playfully". However, they want to look beyond the mere consumption of popular scientific content (Terra X, etc.) without having to devote themselves to highly scientific treatises.
"Kiel 1242" is edutainment
Edutainment is made up of the English terms “education” and “entertainment” – it’s a portmanteau word.
I understand this to mean that learning content is conveyed in an entertaining and, above all, emotionally meaningful way.
Ohne Gefühl geht gar nichts! Worauf es beim Lernen ankommt. Der Vortrag macht deutlich, dass nur dann etwas gelernt und nachhaltig im Gehirn verankert werden kann, wenn es auch unter die Haut geht, wenn der Lernstoff für den Lernenden also bedeutsam, d. h. emotional aufgeladen ist.
Prof. Dr. Gerald Hüter- 2009
“Kiel 1242” is an invitation – without pressure to succeed – to wander through the historically and scientifically accurate depiction of the Middle Ages. Several aspects can be taken into consideration:
Kiel 1242 - is lived history
Update: 18 August 2024
Since I am creating the project as a VR application, I also find the term living history appropriate.
As an immersive experience – I can be completely immersed in the action visually and auditorily – it offers a different sensory experience than watching a film or book.
Depending on the size of the real space – by using Kiel 1242 – I walk around freely and have another sensory experience.